NetMultiplayerPeer Prototype (Godot)
A solo technical test using Godot's high-level networking API. It includes basic player objects, movement, and a simple chat and button system. The project is intentionally barebones.
NoFunAllWorkGames
A solo technical test using Godot's high-level networking API. It includes basic player objects, movement, and a simple chat and button system. The project is intentionally barebones.
This was a collaboration with someone from Discord, intended as a small joint test project. I built part of the core skeleton code and scene nodes, and blocked out the map with CSG to get the proportions right. The core game idea was not mine. But then the other guy became too busy with RL stuff.
This project began as a Discord group for beginners to collaborate on game projects. In practice, the organizer focused more on setting up the group structure and website than on actual development, so there was very little guidance for contributors.
I contributed in good faith at first, but with no real coordination it became difficult for the team to collaborate effectively. I eventually stepped away rather than continue carrying the project alone.
Also I saw later they are full on shilling for AI now
Space Station 14 is a FOSS game with independent server communities. I contributed various improvements/PRs to various communities. I also was a moderator for Starlight. I was playing CE/Atmos. Great game but the communities can be hit or miss, especially looking at the admin teams behind the community.
Starlight Github
Funkystation Github
Delta-v Github
Floofstation Github