Buried Silo Game

BuriedSiloGame is based on the world of Silo (Apple TV+), originally based on the Wool trilogy. This article might give a rough idea of the world of Silo.

The game is a 3D multiplayer immersive-simulation roleplay game focused on department mechanics, social interactions, responsibility, and politics. Physical violence plays a minor role.

The world is an underground silo that cannot be left, so there is no outside world to explore. Vertical traversal is discouraged, and lower floors correlate with lower reputation. The concept can be compared with Snowpiercer, but vertical.

Inspirations

  • Space Station 13/14 - strong inspiration for departments, roleplay, multiplayer, and simulated systems.
  • Oxygen Not Included - inspiration for recycling-heavy mechanics, fluid systems, and gas interactions.

Game Systems

  • Resources: closed economy, limited sinks/faucets, and heavy recycling.
  • Politics: social capital and official position shape power and access to resources.
  • Atmospherics: breathable air must be distributed and recycled continuously.
  • Energy: generation and maintenance are required for all essential services.
  • Temperature: environmental control interacts with atmospheric systems.
  • Food upkeep: farms must sustain food and water rations.
  • Water pumps: seep-water threats can flood lower floors if unmanaged.

Current Stage

The project is currently in ideation. Research, brainstorming, team gathering, and prototyping are the main activities.

Wanted

  • Creatives: concept artists, world builders, game designers.
  • Prototype-focused contributors from any discipline.
  • People interested in this style of game.