PSX Strike

PSX Strike is a 3rd-person 3D sci-fi space mining game with cosmic horror undertones

The project began as Project Strike at New Horizon Studios. After the original team disbanded, development continued on this Git Repository as a fork. Focus changed to be solely an entry for the PSX Horror Jam. The Deadline was 11th July 2026. The goal is a functional game that satisfies the jam criteria while exploring a mining loop that is eerie while also being on a timer

Leave the space station, mine asteroids with your laser, collect resources into cargo, avoid other ships and return before the Entity swallows you. Rinse, repeat

What Answer Explanation
Engine Godot GDScript only
Team size 2 Credits
Camera 3rd person Ship-focused movement on a 3D plane (no pitch or roll)
Resolution 426x240 Original Playstation1 resolution in widescreen via sidebars
Genre Arcade Mining is primary; combat and the Entity create urgency without overwhelming the player
Target release PSX Horror Jam Jam deadline July 11th 2026 at 1:23 AM
AI usage No! We don't do that here

Gameplay Preview

PSX Strike gameplay preview on YouTube (opens in new tab)

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